Salut, je voudrais tester, ou avoir une idée de ça:
mister mallah / klarion / red wolf pour un thème animal
wf046 E Klarion the Witch-Boy
Team: Mystics
Range: 6 :bolt:
Points: 70
Keywords: Animal, Mystical, Seven Soldiers
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=special]9[/slot][slot=darkblue]10[/slot][slot=green]17[/slot][slot=blue]2[/slot][/click][click][slot=special]8[/slot][slot=darkblue]10[/slot][slot=green]17[/slot][slot=blue]2[/slot][/click][click][slot=special]8[/slot][slot=pink]10[/slot][slot=lime]17[/slot][slot=none]2[/slot][/click][click][slot=black]7[/slot][slot=pink]10[/slot][slot=lime]16[/slot][slot=none]2[/slot][/click][click][slot=black]6[/slot][slot=none]9[/slot][slot=black]16[/slot][slot=none]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Special) Teekl the Dragga-Cat: Teekl begins the game attached to Klarion the Witch-Boy. When Teekl is attached, Kalrion the Witch-Boy can use Super Senses. Give Klarion the Witch-Boy a free action and either place an attached Teekl adjacent or attach an adjacent friendly Teekl.
(Speed) To Blue Rafters: Klarion the Witch-Boy can use Sidestep, Stealth, and Phasing/Teleport.
wf052 V Monsieur Mallah
Team: No Affiliation
Range: 6 :bolt::bolt:
Points: 150
Keywords: Animal, Brotherhood of Evil, Scientist, Secret Society of Super-Villains
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-indomitable[/icon][icon]g-starburst[/icon][/header][click][slot=gray]11[/slot][slot=orange]11[/slot][slot=gray]18[/slot][slot=special]3[/slot][/click][click][slot=gray]10[/slot][slot=orange]10[/slot][slot=orange]17[/slot][slot=special]3[/slot][/click][click][slot=pink]10[/slot][slot=green]11[/slot][slot=orange]17[/slot][slot=brown]3[/slot][/click][click][slot=pink]10[/slot][slot=green]10[/slot][slot=orange]17[/slot][slot=brown]3[/slot][/click][click][slot=green]9[/slot][slot=red]11[/slot][slot=lime]17[/slot][slot=orange]2[/slot][/click][click][slot=green]9[/slot][slot=red]10[/slot][slot=lime]16[/slot][slot=orange]2[/slot][/click][click][slot=green]8[/slot][slot=red]9[/slot][slot=lime]16[/slot][slot=orange]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Improved) Brachiate: Improved Movement: Ignores Elevated Terrain, Ignores Hindering Terrain
(Special) ...and the Brain: Monsieur Mallah begins the game with Brain attached. While Brain is attached, Monsieur Mallah can use Penetrating/Psychic Blast and Super Senses. At the beginning of your turn, you may remove Brain and place it adjacent, or attach an adjacent friendly Brain.
(Damage) Diabolical Brain & Insidious Simian: Monsieur Mallah can use Leadership and Perplex. When Monsieur Mallah has Brain attached and succeeds with Leadership, he may also remove an action token from himself.
avas051 R Red Wolf
Team: No Affiliation
Range: 0 :bolt:
Points: 80
Keywords: Animal, Avengers, Rangers, Soldier, Warrior
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=green]8[/slot][slot=green]10[/slot][slot=special]17[/slot][slot=lime]3[/slot][/click][click][slot=green]8[/slot][slot=green]10[/slot][slot=special]17[/slot][slot=none]3[/slot][/click][click][slot=green]8[/slot][slot=green]10[/slot][slot=special]16[/slot][slot=none]2[/slot][/click][click][slot=black]7[/slot][slot=red]10[/slot][slot=special]16[/slot][slot=lime]2[/slot][/click][click][slot=black]7[/slot][slot=red]9[/slot][slot=lime]16[/slot][slot=none]2[/slot][/click][click][slot=black]7[/slot][slot=red]9[/slot][slot=lime]15[/slot][slot=none]1[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Improved) In the Wilds: Improved Movement: Ignores Hindering Terrain
(Special) Lobo, Faithful Wolf Companion: Red Wolf begins the game with Lobo attached. While Lobo is attached, Red Wolf can use Flurry. Give Red Wolf a free action to remove and place Lobo in an adjacent square.
(Special) Training a New Cub: Give Red Wolf a power action when he has no action tokens and his Lobo has been KO'd. Reattach Lobo to Red Wolf's base.
(Defense) Owayodata Came to Me: Red Wolf can use Combat Reflexes and Super Senses. If he's occupying hindering terrain, he can use Willpower.
wf046bt Teekl
Team: No Affiliation
Range: 0 :bolt:[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=green]7[/slot][slot=red]10[/slot][slot=special]16[/slot][slot=brown].[/slot][/click][/dial]
[b](Defense) Don't Fade Away!: Teekl can use Super Senses. When he uses it and rolls a 3-4, immediately attach him to Klarion. This can't be countered.
avas051bt Lobo
Team: No Affiliation
Range: 0 :bolt:[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=green]8[/slot][slot=red]10[/slot][slot=lime]16[/slot][slot=none]2[/slot][/click][/dial]
wf052bt [b]Brain
Team: No Affiliation
Range: 8 :bolt:[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=blue].[/slot][slot=darkblue]11[/slot][slot=red]17[/slot][slot=black]2[/slot][/click][/dial]
[b](Special) A Magnificent Mind of Malevolent Purpose: When Brain would be KO'd, you may instead attach him to his Monsieur Mallah & deal Monsieur Mallah 1 unavoidable damage.
batman+superman *2 en world finest, donc deux fois les persos à 90/60 points et le world finest en sideline plutôt pour les soigner vu que je merge sur une fig à 75 points.
wf001 R Superman
Team: No Affiliation
Range: 0 :bolt:
Points: 90
Keywords: Justice League, Kryptonian, Metropolis, Reporter
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=pink]7[/slot][slot=none]10[/slot][slot=special]19[/slot][slot=none]3[/slot][/click][click][slot=pink]7[/slot][slot=none]10[/slot][slot=special]18[/slot][slot=none]3[/slot][/click][click][slot=pink]7[/slot][slot=none]9[/slot][slot=special]18[/slot][slot=none]3[/slot][/click][click][slot=pink]7[/slot][slot=none]9[/slot][slot=special]18[/slot][slot=pink]2[/slot][/click][click][slot=none]6[/slot][slot=none]9[/slot][slot=gray]18[/slot][slot=pink]2[/slot][/click][click][slot=none]6[/slot][slot=none]9[/slot][slot=gray]17[/slot][slot=pink]2[/slot][/click][click][slot=none]6[/slot][slot=none]8[/slot][slot=gray]17[/slot][slot=pink]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Special) Shifting Focus - Superman: Give Superman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
(Defense) Defending the Helpless: Superman can use Invincible. Modify the defense value of adjacent friendly characters by +1. This power can't be countered.
wf002 R Superman
Team: No Affiliation
Range: 0 :bolt:
Points: 90
Keywords: Justice League, Kryptonian, Metropolis, Reporter
[dial][header][icon]m-wing[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=brown]14[/slot][slot=none]11[/slot][slot=red]17[/slot][slot=none]3[/slot][/click][click][slot=brown]13[/slot][slot=none]10[/slot][slot=red]18[/slot][slot=none]3[/slot][/click][click][slot=brown]12[/slot][slot=none]10[/slot][slot=red]18[/slot][slot=none]3[/slot][/click][click][slot=brown]12[/slot][slot=none]10[/slot][slot=red]17[/slot][slot=none]3[/slot][/click][click][slot=brown]11[/slot][slot=none]10[/slot][slot=lime]16[/slot][slot=none]3[/slot][/click][click][slot=green]12[/slot][slot=none]9[/slot][slot=lime]16[/slot][slot=none]3[/slot][/click][click][slot=green]13[/slot][slot=none]9[/slot][slot=lime]16[/slot][slot=none]3[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Special) Shifting Focus - Superman: Give Superman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
wf003 R Batman
Team: Batman Ally
Range: 0 :bolt:
Points: 60
Keywords: Batman Family, Detective, Gotham City, Justice League
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=special]7[/slot][slot=none]11[/slot][slot=purple]17[/slot][slot=lime]2[/slot][/click][click][slot=special]7[/slot][slot=none]10[/slot][slot=purple]17[/slot][slot=lime]2[/slot][/click][click][slot=special]6[/slot][slot=none]10[/slot][slot=purple]17[/slot][slot=lime]2[/slot][/click][click][slot=special]6[/slot][slot=purple]9[/slot][slot=lime]16[/slot][slot=lime]2[/slot][/click][click][slot=special]6[/slot][slot=purple]9[/slot][slot=lime]16[/slot][slot=none]2[/slot][/click][click][slot=special]6[/slot][slot=purple]9[/slot][slot=lime]16[/slot][slot=none]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Improved) Disappear Into the Shadows: Improved Movement: Ignores Hindering Terrain
(Special) Shifting Focus - Batman: Give Batman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
(Speed) Hiding Behind You: Give Batman a free action if he occupies hindering terrain or no opposing character can draw a line of fire to him. If you do, place him into a square of hindering terrain within 6 squares and line of fire.
wf017a R Superman
Team: Superman Ally
Range: 0 :bolt:
Points: 90
Keywords: Justice League, Kryptonian, Metropolis, Reporter
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=green]9[/slot][slot=green]11[/slot][slot=orange]18[/slot][slot=none]3[/slot][/click][click][slot=green]8[/slot][slot=green]11[/slot][slot=orange]17[/slot][slot=none]3[/slot][/click][click][slot=green]8[/slot][slot=green]11[/slot][slot=orange]17[/slot][slot=none]3[/slot][/click][click][slot=green]7[/slot][slot=green]10[/slot][slot=orange]17[/slot][slot=none]3[/slot][/click][click][slot=pink]7[/slot][slot=green]10[/slot][slot=orange]17[/slot][slot=purple]2[/slot][/click][click][slot=pink]7[/slot][slot=green]10[/slot][slot=purple]16[/slot][slot=purple]2[/slot][/click][click][slot=pink]7[/slot][slot=green]9[/slot][slot=purple]16[/slot][slot=purple]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Improved) Walls Will Not Stop Justice: Improved Movement: Ignores blocking terrain and destroys blocking terrain as the character moves through it.
(Special) Shifting Focus - Superman: Give Superman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
(Special) Using My Strength: When making an object attack, increase Superman's damage dealt by 1. Give him a free action if he's not holding an object to destroy an adjacent wall or square of blocking terrain, then roll a d6. 3 - 4: He holds a standard light object. 5 - 6: He holds a standard heavy object.
wf018 R Batman
Team: Batman Ally
Range: 0 :bolt:
Points: 60
Keywords: Batman Family, Detective, Gotham City, Justice League
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=pink]7[/slot][slot=purple]10[/slot][slot=purple]17[/slot][slot=special]1[/slot][/click][click][slot=pink]6[/slot][slot=purple]10[/slot][slot=purple]17[/slot][slot=special]1[/slot][/click][click][slot=pink]6[/slot][slot=purple]9[/slot][slot=purple]16[/slot][slot=special]1[/slot][/click][click][slot=darkblue]6[/slot][slot=none]9[/slot][slot=red]16[/slot][slot=special]1[/slot][/click][click][slot=darkblue]5[/slot][slot=none]9[/slot][slot=red]16[/slot][slot=black]1[/slot][/click][click][slot=darkblue]5[/slot][slot=none]9[/slot][slot=red]16[/slot][slot=black]1[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Special) Shifting Focus - Batman: Give Batman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
(Special) Study Your Enemies Well: When an opposing character within line of fire hits with an attack, place a Study token on this card.
(Damage) I've Discovered What I Need to Know: Batman can use Outwit as if he has a range of 8. When he does, if he removes a Study token from this card, he can either counter an additional power on the targeted character or this use of Outwit lasts until your next turn, even if this power is lost.
wf033 R Superman
Team: Superman Ally
Range: 8 :bolt:
Points: 90
Keywords: Justice League, Kryptonian, Metropolis, Reporter
[dial][header][icon]m-wing[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=gray]8[/slot][slot=special]10[/slot][slot=green]17[/slot][slot=none]3[/slot][/click][click][slot=gray]8[/slot][slot=special]10[/slot][slot=green]16[/slot][slot=none]3[/slot][/click][click][slot=gray]8[/slot][slot=special]10[/slot][slot=green]16[/slot][slot=none]3[/slot][/click][click][slot=gray]7[/slot][slot=special]11[/slot][slot=green]16[/slot][slot=none]3[/slot][/click][click][slot=pink]7[/slot][slot=none]10[/slot][slot=orange]16[/slot][slot=red]2[/slot][/click][click][slot=pink]7[/slot][slot=none]9[/slot][slot=orange]16[/slot][slot=red]2[/slot][/click][click][slot=pink]7[/slot][slot=none]9[/slot][slot=orange]16[/slot][slot=red]2[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Special) Shifting Focus - Superman: Give Superman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
(Attack) Burn: Superman can use Penetrating/Psychic Blast. When he does, increase the damage dealt to the target by 1 if they have two action tokens.
wf034 R Batman
Team: No Affiliation
Range: 6 :bolt::bolt:
Points: 60
Keywords: Batman Family, Detective, Gotham City, Justice League
[dial][header][icon]m-boot[/icon][icon]a-fist[/icon][icon]d-shield[/icon][icon]g-starburst[/icon][/header][click][slot=gray]9[/slot][slot=special]11[/slot][slot=green]17[/slot][slot=none]2[/slot][/click][click][slot=gray]8[/slot][slot=special]11[/slot][slot=green]16[/slot][slot=none]2[/slot][/click][click][slot=gray]8[/slot][slot=special]10[/slot][slot=green]16[/slot][slot=none]2[/slot][/click][click][slot=pink]7[/slot][slot=none]10[/slot][slot=green]16[/slot][slot=red]2[/slot][/click][click][slot=pink]7[/slot][slot=none]10[/slot][slot=green]16[/slot][slot=red]2[/slot][/click][click][slot=pink]7[/slot][slot=none]9[/slot][slot=green]16[/slot][slot=red]1[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][click][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][slot=ko]KO[/slot][/click][/dial]
(Improved) Grappling Hooks: Improved Movement: Ignores Elevated Terrain
(Special) Shifting Focus - Batman: Give Batman a free action if he began your turn on the map. Replace him with another character with this trait on the same click number.
(Attack) Two Types of Batarangs: Batman can use Energy Explosion and Incapacitate.