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WATCH LIST
Felix Faust (WK #D-027)—
Revised Game text:
SEEK THE BOOKS OF MAGIC: Give Felix Faust a free action. Until your next turn, opposing characters
within 7 squares may only be given ranged combat actions. Felix Faust must roll his d20 on his next turn.
GREEN BELL OF UTHOOL: Give Felix Faust a free action. Until your next turn, opposing characters
within 7 squares may only be given move actions. Felix Faust must roll his d20 on his next turn.
WHEEL OF NYORLATH: Give Felix Faust a free action. Until your next turn, opposing characters
within 7 squares may only be given close combat actions. Felix Faust must roll his d20 on his next turn.
RED JAR OF CALYTHOS: Give Felix Faust a free action. Until your next turn, action tokens are not removed from opposing characters
within 7 squares. Felix Faust must roll his d20 on his next turn.
PROJECT THAUMATON: Give Felix Faust a free action. Until your next turn, opposing characters
within 7 squares may only be given free actions. Felix Faust must roll his d20 on his next turn.
MYSTICAL TRAP: Give Felix Faust a power action and choose
one opposing character within 8 squares with the Mystical keyword and
one other opposing character within 8 squares. Place a special Mystical Trap marker in a square occupied by each chosen character. Even if this power is lost, while a character occupies a square with a special Mystical Trap marker, that characters can’t move from the square. When a character who occupies a square with a special Mystical Trap marker takes damage from an attack or
all opposing characters occupy Mystical Trap markers, remove the special Mystical Trap marker.